You and nearby Allies have 0.5% increased Totem Placement speed, You and nearby Allies have 0.2% increased Projectile Speed, Buffs on You and nearby Allies expire 0.25% faster, You and nearby allies gain (9-16)% increased Attack Speed. Showing by animated action with weapon. Fear blisters the heart and thins the blood. 2% increased Damage if not Consuming a Corpse. Creates a magical brand which can attach to a nearby enemy. What has no siblings but is always a twin? Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. The strong survive. Supports spell skills that are not triggered. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed. You gain stages while it moves, until it stops at a maximum total distance. Supports melee strike or slam skills. Its quality improves the Speed stats. You unleash an additional hit for each stage reached once the channelling ends. Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. Attack speed is a keyword and refers to attacks could be performed at a time in one second. Lumbering as a sea lion, clumsy as a berry-drunk pigeon. 0.25% chance for Lightning to Strike the Marker when Cast, Deals (21-510) to (38-947) Lightning Damage. Cannot support skills used by totems, traps, or mines. Requires a Melee Weapon or Unarmed. The result of the catalytic reaction would be either immortality for all. Slams the ground at a targeted location. Buff. Attack speed is a keyword and refers to attacks could be performed at a time in one second. Something within the machine never stops moving. Supported Skills Repeat 3 additional times, Supported Skills deal (30-49)% more Melee Physical Damage. Slams the ground at a targeted location. Through countless seasons they stand, stoic, A King and his people are linked together, "See without doubt, slay without hesitation. Casting this skill again will replace the previous orb. Supported Skills deal 0.5% increased Melee Damage, 2% increased Effect of Combat Rush granted by Supported Skills, 1% increased Damage to Close Range Enemies, Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity.
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